Roman Workshop hero image
Mobile AR · Felsenmeer / Sea of Rocks · Odenwald

Roman
Workshop

A mobile AR learning experience created for Geo-Naturpark Bergstraße-Odenwald. Visitors scan the site, gather materials, assemble a holographic reconstruction of the Roman pendulum saw, and gradually materialize the full machine step by step.

Unity 6AR FoundationAndroidImage TrackingCultural Heritage
Roman Workshop hero image
AR reconstruction experience at the Roman stone saw
Tablet scan scene
Scan the marker and anchor the experience on site
Tablet assembly scene
Build the saw through a guided step-by-step workflow
UNESCO Global Geopark and Geo-Naturpark Bergstraße-Odenwald logos
Developed in the context of Geo-Naturpark Bergstraße-Odenwald, a UNESCO Global Geopark. The Roman pendulum saw referenced in the experience is located at Felsenmeer in Lautertal.
Project showcase

From material gathering to a fully built reconstruction

Roman Workshop was designed as an on-site AR experience that turns historical explanation into a clear interaction loop. Instead of only reading about the Roman pendulum saw, visitors scan the location, collect materials, assemble the mechanism with a transparent holographic guide, and finish with a clearer, materialized reconstruction of the full machine.

Client

Geo-Naturpark Bergstraße-Odenwald

A cultural-heritage context tied to one of the UNESCO Global Geoparks.

Location

Felsenmeer, Lautertal

The project connects the digital reconstruction directly to the real site and its historical artifact.

Goal

Learn by building

Explain how the Roman pendulum saw worked through interaction rather than passive viewing.

My work · AR implementation

Tracking & scene setup

I worked on the Unity-based AR implementation, image-tracking flow and the spatial setup that anchors the experience to the physical site.

My work · Interaction loop

Gather, guide & assemble

I contributed to the core user flow: gathering resources, preparing the workshop logic, and supporting the step-by-step assembly of the holographic saw guide.

My work · Iteration

Prototype refinement

The experience was iterated through Android testing, with improvements focused on clarity, outdoor usability, object placement and visitor readability.

Trailer

Roman Workshop in motion

Experience flow

Three clear steps for visitors

Gather materials in Roman Workshop
01 · Gather

Collect workshop materials

The experience begins with a simple preparation step in which visitors gather the materials needed for the build.

Assemble a holographic guide
02 · Assemble

Build on a holographic guide

A transparent reconstruction helps the visitor understand how the parts fit together before the machine becomes complete.

Materialized Roman saw reconstruction
03 · Reveal

Materialize the final saw

The last step turns the guided build into a more complete Roman pendulum saw, linking the interaction back to the historical artifact.

Roman Workshop scan view
Experience design

Built for visitors at the real site

The interaction model stays intentionally simple: scan the site, gather materials, follow the holographic guide and complete the reconstruction. This keeps the experience accessible for tourists, students and first-time AR users.

The combination of real-location context and guided digital reconstruction helps the Roman saw feel meaningful rather than detached from the place.

Technical approach

Stable mobile AR before spectacle

The prototype was developed in Unity 6 with AR Foundation image tracking. Because it is intended for on-site use, tracking stability, re-acquisition, scale clarity and mobile performance were treated as primary constraints from the beginning.

This technical focus directly shaped the UX: the transparent guide supports comprehension, while the step-by-step assembly keeps the task understandable on a handheld device.

Unity 6AR FoundationAndroidImage TrackingPrototype
Roman Workshop technical showcase
Unity 6 C# AR Foundation Android UI / UX Interaction Design Cultural Heritage

Roman Workshop was developed as a collaborative university project. This page focuses on my contribution while presenting the overall project outcome in a concise portfolio format.

← Back to selected work
Next project · 03/05

Journey to the Holocene